Ming the Merciless, Ruler of Planet Mongo, Invites You to Play Another Round of ...
Fictional Planet or Brand-Name Prescription Drug!
1. Byetta: Drug -- injectable diabetes drug (exenatide)
2. Anacreon: Planet -- from the first of Asimov's Foundation books; also the name of a Greek poet
3. Tradjenta: Drug -- another diabetes drug (linagliptin)
4. Voltaren: Drug -- a topical NSAID (diclofenac, which is also a pretty good planet name)
5. Klendathu: Planet -- home of the Arachnids in Heinlein's Starship Troopers
6. Skrullos: Planet -- home of the evil Skrull race in Marvel Comics
7. Draconia: Planet -- featured in the Gil Gerard Buck Rogers TV show (1979-1981)
8. Oleptro: Drug -- trazodone, for depression; also a sedative
9. Prolia: Drug -- for hypercalcemia or osteoporosis (denosumab)
10. Bespin: Planet -- in the Star Wars universe, a gas giant over which Cloud City floats
11. Zestril: Drug -- an ACE inhibitor for hypertension and cardiac-related issues (lisinopril)
12. Librax: Drug -- a benzodiazepine, used for serious GI problems like ulcers or irritable bowel syndrome. The name Librax is no longer used in America, though. Psych!
13. Midamor: Drug -- amiloride, a diuretic used for high blood pressure and other ailments
14. Malacandra: Planet -- trick question, though, since Malacandra is the native's name for Mars in C.S. Lewis's Out of the Silent Planet. So it is a fictional name but for a real planet. Hey, you didn't think all of Ming's questions would be fair, did you?
15. Boniva: Drug -- ibandronate, an osteoporosis treatment (not E.D., Stiiv -- I heard you snickering)
16. Jarnevon: Planet -- from E. E. "Doc" Smith's Lensman series, home of the evil Eich
17. Tiburon: Planet -- mentioned in a couple of episodes of the original Star Trek series
18. Qward: Planet -- antimatter universe world of the Weaponers, foes of Green Lantern
19. Daxam: Planet -- introduced as the home of Mon-El from the Legion of Super-Heroes
20. Sinequen: Drug -- antidepressant and pain medication (doxepin)
MING CALCULATES YOUR PATHETIC SCORE:
20 -- You're either a huge drug addict or a huge nerd; either way, get help!
15-19 -- Ming admires your knowledge and offers you a place in his oppressive organization.
10-14 -- Ming tells you to study more and has you thrown out.
6-9 -- Ming scoffs and tells you to go back to school. He also calls you a ludicrous nonentity, which seems a little excessive. Then he has you thrown out.
1-5 -- Ming sends you to work in the mines. If you do well there, you might win a scholarship to flunky school, and ultimately get punched in the jaw by Flash Gordon. So there's that.